Suggestion: Have Warrior shield provide a 75%-90% damage reduction in PVP based on shield size.
Reason: The shield is a HUGE part of the class, and if it can’t block attacks, the Warrior is missing an essential part of what it is. Make the shield give a buff to the player and have Warrior be somewhat useful in PvP as a Tank that can soak tons of hits. Has to keep the shield out to keep the buff.
Suggestion: Make True Affliction allow 3 stacks of fire/frost. Allow Arcane Explosion to stack more than 1 stack of DoTs spread.
Reason: True Affliction is significantly under utilized compared to Affinity. Allowing mages to stack more than 1 Fire/Frost DoT and have Arcane Explosion spread those stacks (each Explosion spreading 1 stack, so multiple Arcane Explosions necessary) will increase damage, encourage more spell variety, offer a competitive alternative way to play the class, and give slower casting mages a solid Talent choice if they’re not able to spam cast.
Suggestion: Ranger Darkness Arrow gives a debuff to all enemies within it, and Spread Arrow applies a debuff to all hit. Improve Spread Arrow damage.
Reason: These arrows are not utilized in end game content. Having a variety of choices ensures replayability