As you may know, we are introducing a new feature in Beta 3 which produces a combat.log file while playing the game. The intent of this file is to provide additional concrete information to the community so that players who are so inclined can use this information to help improve their gameplay. For example, it’s my assumption that at some point a DPS meter is going to be made that uses this data to compare DPS between play sessions and classes.
However, as I’m sure anyone who’s spent time in other MMO communities is aware, these types of tools can be used for good, and they can also be used for bad in the form of harassment of other players. As such, in addition to rolling out this data we are also introducing community guidelines for its use which will be part of our Code of Conduct and enforced by our moderation staff.
DPS meters and any other tools to track player/character stats like the Armory are 3rd party tools and not an official part of the game. As such they will not be officially supported by the OrbusVR staff and any questions or errors that arise from them should be addressed with the tool’s creator.
Keep in mind as these tools are developed that any modification to the game client itself is strictly against the Terms of Service; violating this will result in a ban of your account.
While we welcome players who want to use tools such as DPS meters to improve their own play, we will not tolerate harassment of other players in-game regarding their performance as measured by such tools. Basically, these tools should be used for self-improvement, not gatekeeping and insults. As with all aspects of the OrbusVR community, we encourage you to offer help to other players while respecting their own desire to play the game in the way that is most fun for them.
These guidelines should seem pretty straightforward and common sense, because they align with the way that the Orbus community already functions.
It would not be acceptable, for example, to join a dungeon queue and then harass players who aren’t doing enough DPS to satisfy your desire to get through the dungeon quickly. Or to post an in-game LFG post which requires a certain level of DPS score to join the group.
If your Fellowship wants to adopt an internal policy regarding the use of DPS meters, that is a decision that should be considered and agreed upon in advance by the entire roster so that everyone has the same expectation of what type of play you are looking for. But when it comes to the “public” areas of the game, such as Public Events, dungeon matchmaking, or LFG posting, consider these types of tools as personal-use only.
Finally, in addition to the above which will be our policy going forward into the Beta and beyond, specifically right now please keep in mind that we have not done a balancing pass of the classes since changing the combat and adding new classes. As such it’s very likely that things are highly out of balance right now – so feel free to discuss and compare class DPS as it currently exists, but do so with a very large grain of salt, and with the assumption that large changes will be coming to the classes in terms of combat balance later in the Beta development cycle.
I’ve uploaded a sample of a combat log as well so that if you are interested in starting to work on a tool you can see what the format of the data currently looks like. Note that we will likely add additional detail in the future but right now this is what is available in the prototype.
Sample combat.log file: https://www.dropbox.com/s/bu7mfhxwstawl3y/combat.log?dl=0