January Stress Test Feedback

New client? that we are required to download? or on server side? No biggy either way, just wanna know if I need to download something new :slight_smile:
Keep up the great work.

The server is back up, but you may still experience the no hands / websocket error issue until I get this new client up. Proceed with caution.

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No hands meand no inventory, right? Because I lost my precious loot i got from a monster :wink:

https://orbusvrdownload.s3.amazonaws.com/OrbusVRClient-0.19.zip

This time for sure! :slight_smile:

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Yeah it will come back when you get properly connected. Download the new client (above).

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Getting Connection.ReadCallback :: EndRead failure over and over :confused:

With the 0.19 client?

Yep lala gotta be 20 characters

If you look in resources/app/client/vrclient_Data there should be a file called ā€œoutput_log.txtā€ If you can paste that into a pastebin: http://pastebin.com/ i will see if I can figure out the issue.

http://pastebin.com/ME4C9Jhp

Getting a new build made for you now.

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Great :slight_smile:

Thanks for all your work ^^

Having trouble getting the game onto my Vive, the game shows on my computer screen but nothing is tracking. Other Unity games work and Steam games are working.

Same as Pontus. Hereā€™s my output.txt on pastebin:

http://pastebin.com/MwemY1Y4

Also no hands. Waiting on the latest build then trying again. :slight_smile:

Okay so this build should fix the remaining Websocket Read:: type errors I think.

HOWEVER, you may still log in without hands. If that happens you just have to relog and try again it seems. Iā€™m working on tracking down that issue fully but I donā€™t know that itā€™s related to the websocket errors like I thought.

https://orbusvrdownload.s3.amazonaws.com/OrbusVRClient-0.20.zip

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I got in and have a bow and arrow :smiley:

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Okay so here in about 10 minutes I am going to shut down and restart the server, as I think I have a fix in place for the no hands issue. So just letting you know in advance :slight_smile:

Okay, here we go, restartingā€¦

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Cool I was having that problem.