Exciting news, ty - a bit of feedback/questions:
Climbing: Hm, I did not enjoy apps like ‘The Climb’ that much, it never felt natural (tho the views were great) and my Rift S got issues with overhead movements or those where hands gets too close… those ropes look like trouble, so I really hope that works out, mechanically.
Ok well… crates are “tradable”, but how? Via AH to ALL players, those who got the DLC and those who have not? What will prevent new players from buying unneeded crates then, will there be a warning? Or do only those having the DLC see those items in the AH? Also 4 days is way too short, that means I need to wait 3d for an auction to expire to get one (if it was set to bid) and then only got 1 single day or a half to use it, depending on when the seller put them in.
Even 1:1 trading is a slow process, due to my experience, and in my timezone, you don’t find people so quickly and even less if they need to own the dlc. Then you need to meet up, time your rl for that (yea, some still work…) so that restriction would put too much pressure, imo.
Uhm I hated them in the OG already… they were hard for certain classes since mobs killed the npc/wagon before you could, for example, poison the enemies down (Musky; now in Reborn Shaman is also a very sloooow class, totems need to be placed etc., most mobs get hits in by the time you have your first orb spawn). Overleveling these quests did the trick in the OG but I fear those could be frustrating for solo players in Reborn, due to levelscaling; but yea, just an annotation, with the different routes all that is yet to see.