Mini Story Pack Spotlight #3: New Mechanics - Climbing, Treasure Hunt, new quest types

While I am looking forward to the DLC I am concerned with the treasure map coming in another chest and this post is going to get slightly off topic but is very related and needs to be said and hopefully addressed

Okay, so you’re adding another chest that goes into your inventory, that looks exactly the same as:

  • Small reward chest from missions
  • Small reward chest from public event (different loot to mission rewards)
  • Legendary overworld drop pet
  • Grinder rewards
  • Tinkerer Items

9 months ago it was bought up that these reward chests looking the same is an issue, it was said that you’d be making the icons unique, that still hasn’t happened and now you’re adding even more

Here is the thread from before about the chests:

This should be a very quick and easy fix and 9 months later it still hasn’t happened…

please make the treasure map chest “Rare” so it’s blue and doesn’t look like a standard chest, please update the current chests all you have to do is change the icon, the beam colour can wait if that would take more time to fix though potato made a very good post on the inconsistency of the loot beams

Now getting back to the topic…

Will the NPCs that are being escorted be able to be healed by muskys and bards? or will this more be for dps/tank classes?

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