So, i found out why i am seeing so few elks and stags in Lucian Plateau. Seems a lot of them are stuck on “steep” hills:
Since the game navmesh only allows a certain degree of elevation change, i can neither get to them or they to me. As such, i can’t kill them to get them “unstuck” (they instantly reset on ranged damage). I did get fairly close to them, but i almost had to teleport out of the zone to get myself unstuck in the process.
The player movement limitations vs elevation is something that really bugs me btw. It seems far too restrictive both on teleport and locomotion. On the other hand it also on occasion allows a player to go where they shouldn’t and leaving no way to get out again. An example of this was that i got stuck in a rock in tradu mines yesterday. (Just inside, to the right, slightly “up hill”, big rock on the right. This seems to be partly due to occlusion culling issues, where large objects are sometimes culled when they shouldn’t be. Sorry, i didn’t screenshot that part