Patch 10.97 will be coming out the door today at approximately 12 PM (Noon) US Central Time. This will be the launch of the Hard Mode Raids along with an improved inventory system.
You can enter the Hard Mode Beta through the Guild City door inside of Highsteppe, this means to enter the Normal Mode Raids, you can still queue up via the social tab, or enter through the door in the cave near the Obnobi camp in the Flooded Rainforest. Loot drops are also re-enabled on Hard mode Raid, with the cape and mount dropping off Boss 5 in the raid.
The Hard Mode Raid vendor is located inside of Highsteppe, inside the Salvaging shop.
All gear dropped from the Hard mode Raid (excluding weapons) will have the Gold Foil type attached to them to set the gear pieces apart from the Normal mode gear. (Natural drops and hard mode raid vendor)
Allows players to dump all items into player chest
Can also drop crafting ingredients into their appropriate chests in bulk
Allows assigning gear sets to weapons to easily switch between classes without switching each gear item separately
Note: This is the first step in this system, the second step will come in a future sprint and will include an additional way to manage inventory weight
Fixed bug stopping players from re-joining dungeons when kicked when entered via dungeon queue
Fixed bug inside dungeon queue system improperly assigning player roles
Fixed default angle of Knuckle controllers
Fixed bug with pathing of dungeon bosses when initially aggroed (sometimes would pick path other then to players initially)
Fixed bug causing not all of the green tutorial sprites to appear
Added Raid map to fellowship hall
There will be a blog post coming end of this week outlining our future content we are working on and are excited to share it with the community.
So basically we cant effectively dye hard mode gear and it looks the same as normal mode gear?
In my opinion… That really sucks especially as I don’t like the gold color. Could ya not have at least made it a unique color? I associate the gold color with e z leveling drop gear.
ill test this and let you know if it is ‘fixed’. I mean… There has been no user testing on this so you cant really know if it is truly fixed until we confirm right?
Thank you. This was driving us all up the wall… Will confirm that this is actually fixed later.
If you have further feedback on the change after we have made it, feel free to give it. And then we’ll take that into consideration for future patches, like always.
Okay, at this point I think this thread has devolved really quickly, which is unfortunate. I explained the reasoning behind not having a different gear style and why we did what we did. You all have expressed your disappointment with that and that has been noted. Let’s move on and keep this thread open for feedback on other topics relating to the rest of the patch at this point. Thanks.
The inventory management sounds cool, I wish I could use it!! But I barely have any space in my player chest as I’m hoarding old gear from original for transmog. Any word on if they’re coming back? Would love to free up space and prefer the old gear to anything from reborn so far
That would be awesome. Some variation of the title from normal would be cool too. I don’t have any idea what that would be though. Just ‘Guild City Hero’ or something?